AMD releases new Catalyst 15.8 Beta drivers
Brings Oculus 0.7 SDK support and game optimization
AMD has released its newest Catalyst 15.8 Beta drivers which add support for recently released graphics cards, integrates Oculus 0.7 SDK and brings performance optimizations and fixes for some games.
Nvidia releases Geforce 355.60 WHQL Game Ready drivers
Beta support for GameWorks VR
Nvidia has released its newest set of WHQL-certified Geforce drivers, the Geforce 355.60 WHQL. These are Game Ready drivers for the upcoming Ashes of the Singulary tech demo which is coming from Stardock.
Oculus Consumer version aims at $499 price
2160×1200 at 90Hz split over dual displays
We were recently asked what we would want to see with the CV1 Oculus consumer version.
Oculus VR unveils the Oculus Rift
Final version gets announced
After three years since we first saw it, Oculus VR has finally unveiled the final consumer version of the Oculus Rift virtual reality (VR) headset at its dedicated press event in San Francisco.
Oculus to stream its E3 Press Conference
Accidentally leaks the final Oculus Rift?
Oculus has announced that it will stream its pre-E3 2015 press conference and has recently launched a new website for the Oculus Rift headset, which is the source of a major leak showing what appears to be a final product.
Oculus has Rift event on June 11th
5 days ahead of E3
Oculus has already showed rendered pictures of the next Rift and the company even talked about a possible launch date in early 2016.
Expensive technology
Now there is another player in the Virtual Reality arena and it goes under the name FOVE.
Lots of GPU power needed
Oculus Rift is coming as a commercial device in 2016, and this might be one of the hottest VR products next year. However, its appeal will be limited to high-end gamers.
Oculus boss disturbed by Nvidia lawsuit
Will end in tears for more than just Samsung and Qualcomm
The CTO of Oculus has hit out at Nvidia's on-going patent infringement scrap against Samsung and Qualcomm.
AMD working on Virtual Reality too
Cooperation, not VR headsets
We became aware of a few VR-related things back in mid-2014, and one of them was that both AMD and Nvidia were investing a lot of resources in Virtual Reality.