News - subcat

Unheard of AR outfit gets cash for production
Published in IoT
Wednesday, 03 February 2016 11:15

Unheard of AR outfit gets cash for production


Coming from no-where

An AR outfit which has had little in the way of publicity has just been given millions to get its technology into the shops and if it works like it is claimed it could clean the current generation's clocks.

Apple and Google preparing to enter VR market
Published in News
Thursday, 28 January 2016 11:05

Apple and Google preparing to enter VR market


New job postings suggest keen interest

It was made clear earlier this month at the Consumer Electronics Show in Las Vegas that 2016 would be the year that virtual reality (VR) finally becomes available in consumer formats to initial enthusiast public audiences. Some of the major competitors we’ve seen in this space so far include Facebook-owned Oculus with its Rift headset, Sony’s PlayStation VR headset and HTC’s Vive Pre headset, which we explored here.

Haptic touch gloves for VR games coming soon
Published in News
Thursday, 28 January 2016 09:06

Haptic touch gloves for VR games coming soon


A much needed interface for virtual environments


Recently, a New York-based startup has emerged from the shadows and promises to give virtual reality (VR) and augmented reality (AR) users a much more natural alternative controller interface for their new headset toys than the proprietary ones emerging with each new device.

Nvidia shows off its 'Light Field' VR headset at VRLA 2016
Published in Graphics


Much more natural depth-of-field, no "seasickness" effect

Back in November, we wrote about Nvidia’s current partnership with Stanford University to develop a next-generation virtual reality headset that uses a Light Field stereoscope give wearers a much more natural depth-of-field in virtual environments.

Apple jumps on VR bandwagon
Published in News
Friday, 22 January 2016 12:38

Apple jumps on VR bandwagon


Will be late, but will still  claim to have invented it

With even Microsoft being active in the VR market, it seems that Apple thinks there might be mileage in the technology.

Virtual Reality might kick-start the PC market
Published in IoT


Current PC’s don't have the spec

Before Christmas we were saying that the reason the PC market is in the dole-drums is because there is nothing around which would lead you to need to upgrade, but now it appears that there might be – virtual reality.

CES 2016 themes to include VR, more wearables and 4K drones
Published in News


VR-equipped drones also likely

According to the  newest report, the major technological trends to anticipate at this year’s Consumer Electronics Show in Las Vegas will include virtual reality (VR) headsets, a bigger lineup of wearable computing devices, and a new generation of unmanned aerial vehicles (UAVs) also known to the general public as drones.

Vive heading to chinese cyber cafes
Published in IoT
Monday, 28 December 2015 10:44

Vive heading to chinese cyber cafes


Big roll out planned

Even before it has been properly released, HTC is signing deals for its coming Vive VR headset and appears to be planning to install them in Chinese internet cafes.

HTC Vive getting new controllers
Published in Graphics
Wednesday, 23 December 2015 09:14

HTC Vive getting new controllers


More consumer ready

HTC Vive is going through the last set of chances and controllers are one of the final pieces of the puzzle. 

Nvidia rolls out VR-ready Geforce 361.43 WHQL drivers
Published in Graphics


With GameWorks VR 1.1 and Oculus SDK support

Nvidia has rolled out its newest Geforce graphics drivers which does not feature much game improvements but rather focuses on virtual reality as it brings GameWorks VR 1.1 and support for the latest Oculus SDK, the Nvidia Geforce 361.43 WHQL.