Published in
Graphics
Tuesday, 31 March 2015 11:21
AMD gets all asynchronous and shady
Will be seen on DirectX 12
AMD has been working closely with Microsoft on the upcoming DirectX 12 to create something which it calls "Asynchronous Shaders," which are more efficient way of handling task queues.
Tuesday, 25 January 2011 15:07
16 graphics EUs in Ivy bridge
Not 24 as hoped
Monday, 25 October 2010 14:00
Sapphire on 6850 with 1120 shaders
Officially again