Jaffe wants no online pass for Twisted Metal
Good business, but counter-productive
The problem is that the decision to use or not use an online pass isn’t his to make, and ultimately it is not his call. Sony will make the decision in the end; and since they are moving forward with this strategy it is unlikely that they will pick and choose where and where not to apply it.
Jaffe says that he would be willing to lose pre-owned sales if it means that more people will play the game so that it can build a much larger fan base. Since online is such a big part of the Twisted Metal experience the game isn’t the same without it. A bigger fan base means that the likelihood of another installment is higher with more people playing it.
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