Battlefield 4 and Call of Duty: Ghosts and many of Xbox One’s early titles run at resolutions ranging between 720p and 900p – all of which fall short of ‘full HD’ 1080p. Spencer claims that has nothing to do with a user’s actual living room experience.
He said people should be looking at is what's on screen, with the controller in their hands, and playing the game.
Games should be defined by more than their framerate and resolution and this is an industry about fun. He does have a point. For years, Microsoft and Sony were given a kicking by Nintendo which had rubbish graphic by comparison to both of them. This was mostly because the Wii had a novel form of controller which made the games more fun.