MediaTek is a Daydream believer
Qualcomm still keeping quiet
MediaTek has told some media outlets that it plans to support Google's new VR platform called Daydream.
Mediatek will spin off VR unit next month
Will boost VR business
MediaTek is so confident about its VR plans it is going to spin off its VR division to form an independent company in June.
Huawei supports Daydream VR
With both Kirin and Qualcomm devices
Fudzilla has an official note from Huawei saying it will be one of the first companies to support Daydream, Google’s platform for high performance mobile virtual reality.
VR could cure paranoia
But that is what they want you to think
Researchers at Oxford University think that virtual reality could soon be being used to treat psychological disorders such as paranoia.
Upcoming Radeon R9 480X may be a sweet, affordable deal for VR PCs
Midrange AMD GPU may feature $349 price point
If we look at the history of AMD's Radeon R9 GPU lineup, most of the midrange cards released between October 2013 and June 2015 have been priced between $299 (Radeon R9 280X) and $329 (Radeon R9 390) for the 28-nanometer bracket between 2048 and 2560 shaders and a 6GHz effective GDDR5 memory clock. Starting earlier this summer, AMD could be preparing to deliver Geforce GTX 980 Ti performance at an affordability ratio just above Radeon R9 390's launch price.
HTC announces $100 million VR accelerator
To help VR in its infancy growth
HTC surprised many with its announcement to secure the 100 million fond for the Vive X VR accelerator program. The webpage went live as we speak.
AMD CEO believes VR is a long term investments
Money in quarters and years to come
AMD's CEO was quite direct when she was asked about the VR strategy and VR market. Lisa said that this is a strategic area.
IDC predicts VR will rocket this year
Heading for 110 million units by 2020
Tarot readers at IDC have shuffled their deck and reached the conclusion that this year will be the year of VR and AR.
Acer says no to VR
Will work with others
Acer's boss Jason Chen says his company will not make its own VR devices and will focus on getting its gaming products to work with the existing VR platforms.
Nokia’s OZO now enables live spherical VR broadcasting
2K x 2K resolution (2048x1080p) with 360x360 surround sound
Back in November, Nokia released an interesting product for virtual reality professionals that signifies the first time a company has taken VR filming and recording seriously. The company’s eight-camera, 360-degree OZO is effectively the merger of industry-grade film production quality, an Imperial Star Wars probe, and a decently sized chunk of cash.