Published in Gaming

Microsoft said to be experimenting with game streaming

by on15 September 2014

Developing ability to play 360/One games in a browser?

Sources are suggesting that Microsoft is leveraging its cloud computing experience and developing the ability to stream Xbox 360/Xbox One games to be playable within a browser at close to 60fps. The development of the technology isn’t that surprising as Sony’s purchase of gaming streamer Gaikai makes Microsoft’s eventual need for such technology necessary to keep pace with Sony.

From what we are hearing, Microsoft is already beyond the prototyping stage and is already into the concept testing stages. The word is that the technology is not Internet Explorer browser locked, so it would be possible to offer it to work with other browsers as well.

The development is at an early stage and it is difficult to say what Microsoft will do with this technology and how Microsoft might leverage it going forward. The ability to offer Xbox 360 games that are streamed to Xbox One consoles would solve the complaints about backward compatibility, but it is hard to see how Microsoft would make any money offering it. The development of technology on this kind of scale of course isn’t cheap, nor is the server farms in the cloud that are needed to power it.

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